Intro:

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Recreated the Hollow Knight UI using:

Focus was on matching timing, polish, and layering behavior from the original.

Final.gif

GitHub - lysardz/Hollow-Knight-HUD-Recreation: This is a recreation of the Hollow Knight hud in unity using shader graph, vfx graph and dotween for interactions.

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Breakdown:

There is a build on itch if you want to interact with it: https://lysard.itch.io/hk-hud-fan-recreation

I remade the hollow knight HUD in unity with shader graph, vfx graph, dotween and unity's UI system.

https://youtu.be/Yy0e-a3QDrA

Short process video below:

https://youtu.be/O-WHIACfsQ0

Main Animations

VFX graph effects